Intersection and Roundabout Design

Austroads principles for signalised intersections and roundabouts — capacity, geometry, and design vehicle considerations.

Table of contents

Intersections are where most conflict points, delay, and crashes concentrate on a road network. Design follows Austroads guidance, balancing capacity, safety, and cost across several control types.

Intersection Control Types

Control Type Typical Application
Priority (give way/stop) Low-volume minor road intersections
Roundabout Moderate volumes, balanced flows across approaches
Signalised High volumes, pedestrian priority, or complex movements
Grade-separated (interchange) Freeways, very high-volume arterials

Roundabout Design

Geometric Elements

Element Function
Central island Deflects traffic, forces speed reduction
Circulating carriageway Width sized for design vehicle swept path
Splitter islands Separate entry/exit, provide pedestrian refuge
Entry/exit radii Control entry speed: smaller radii reduce speed but reduce capacity
Deflection Horizontal deflection through the roundabout to control speed

Roundabout Capacity

Entry capacity is primarily a function of the circulating flow opposing each entry (gap acceptance model):

$$ Q_e = A - B \cdot Q_c $$

Where $Q_e$ = entry capacity, $Q_c$ = circulating flow, $A$, $B$ = empirical coefficients (geometry-dependent).

Roundabouts perform best with balanced flows across all approaches; a single dominant approach can create disproportionate delay on minor approaches.

Signalised Intersection Design

Signal Phasing

Phases group non-conflicting movements to run simultaneously, cycling through all approaches:

Phase Type Description
Leading/lagging turn phase Protects a turning movement before/after the through phase
Split phasing Each approach runs separately (used where opposing movements can't share safely)
Pedestrian phase Dedicated or concurrent with a vehicle phase

Cycle Time and Capacity

$$ C_o = \frac{1.5L + 5}{1 - \sum y_i} $$

Where $C_o$ = optimum cycle time, $L$ = total lost time per cycle, $y_i$ = flow ratio (demand/saturation flow) for the critical movement in each phase.

Degree of saturation:

$$ x = \frac{q}{s \cdot (g/C)} $$

Where $q$ = arrival flow, $s$ = saturation flow, $g/C$ = effective green ratio. $x > 1.0$ indicates oversaturation.

Design Vehicles and Swept Paths

Intersection geometry (corner radii, lane widths, roundabout circulating width) must accommodate the design vehicle for the location:

Design Vehicle Typical Application
Passenger car Local residential intersections
Service vehicle (SV) Collector roads, minor commercial access
Medium/heavy rigid truck Arterial roads, industrial access
Articulated vehicle / B-double Freight routes, industrial estates

Swept path templates verify the design vehicle can complete the required turn without encroaching on kerbs, islands, or opposing lanes.

Pedestrian and Cyclist Provision

Treatment Application
Marked pedestrian crossing (zebra) Low-speed, low-volume roads
Signalised pedestrian crossing Higher-volume/higher-speed roads, part of signal phasing
Cyclist-specific signal phase High cyclist volume corridors
Raised/refuge islands at roundabouts Two-stage pedestrian crossing

Practical Notes

  • Roundabouts generally outperform signals for safety (fewer severe crash types) at moderate-volume, balanced-flow locations, but signals handle high, unbalanced, or pedestrian-heavy demand better.
  • Entry deflection is the primary speed control mechanism at a roundabout: a roundabout with poor deflection behaves like an uncontrolled intersection at speed.
  • Swept path checks should use the actual worst-case design vehicle expected at the site (e.g. articulated garbage trucks on residential collector roads), not just a generic passenger car template.

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